Premature Evaluation: Beacon
Beacon News — March 12, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
David Cronenberg’s 1986 horror classic The Fly explored the idea of how much of a fly Jeff Goldblum would have to mutate into before he stopped being extremely hot (the answer, as revealed in the DVD commentary, is as high as 65 percent). It also tapped into a deep seated human fear of being trapped inside an elevator with a fly.
But more than either of those things that I ve just said, The Fly was really about our fear of unchecked scientific advances, of how disgusting our bodies are, how biology is driven by unseen forces beyond our control, and how our organs can suddenly turn against us, like Communist sleeper cells activating in the American suburbia of our guts.
This Cronenbergian brand of body horror is one of the driving themes of Beacon, a roguelike shooter in which you or at least some long-dead version of you have crash landed on a mysterious planet.