Battles of the Ancient World
Patch notes · News · Live player count
About
The ‘Battles of the Ancient World’ game system is a tactical simulation of some of the greatest and most important battles from 1457 B.C. to 378 A.D.. Each scenario features one of these great battles and players may play as either side. The game has been designed to ensure maximum playability and historical accuracy, in that order.
Media Gallery(8)
Detailed
The ‘Battles of the Ancient World’ game system is a tactical simulation of some of the greatest and most important battles from 1457 B.C. to 378 A.D.. Each scenario features one of these great battles and players may play as either side. Each unit in the game represents an actual unit that participated in the battle, each with an actual strength between 250 and 1,200 men. The map represents the actual terrain over which each battle was fought. The game has been designed to ensure maximum playability and historical accuracy, in that order. There are over 55 different units across all the missions, ranging from elite Roman Legionaries, to Persian Scythed Chariots. Each unit has its own unique ability that you need to take advantage of in order to win each battle.Key Features:High Definition Era Graphics.All missions, except the tutorial, can be played as both sides.3 levels of difficulty.Over 50 Unique Units.Detailed Combat Analysis.Flank Attacks.Strategic Movement.Hours of Gameplay.Detailed Reference Charts.Map Zoom.Maps:Arbela (331 B.C.)Cannae (216 B.C.)Pharsalus (48 B.C.)Teutoburger Wald (9 A.D.)Issus (333 B.C.)Metaurus (207 B.C.)Carrhae (53 B.C.)Idivisto (16 A.D.)Boudicca (60 A.D.)Megiddo (1457 B.C.)Kadesh (1275 B.C.)Lake Trasimene (217 B.C.)Munda (45 B.C.)Adrianople (378 A.D.)Marathon (490 B.C.)Granicus (334 B.C.)Zama (202 B.C.)Chalons (451 A.D.)
Patch Notes & Announcements(6)
MINORGame Update v5.0.0
We've just updated the game to the latest version of the HexWar Engine. This includes various bug fixes and performance improvements!
MAJORBattles of the Ancient World Version 3.0.2 Update
Fix: Some sound effects not playing following the last update.
MINORBattles of the Ancient World v3.0.1 Update
Change: Improved A.I. opponent. Change: Improved game logic for advance after combat. Units will more often advance after combat if the target hex has been vacated. Change: Reduced the size of some ba
MINORUpdate
There are a few fixes in this patch. Fix: Some units not moving when triggered. Fix: Some generals not moving with their chariots. Fix: Munda scenario: Showing defeat screen after victory. Fix: Enemy
MINORGenerals!
Hello everyone! We’ve just updated Battles of the Ancient World to fix the issue with Generals failing to merge correctly when ordered. Hope everyone is enjoying the game, but please let us know at su
MINORGenerals!
Hello everyone! We’ve just updated Battles of the Ancient World to fix the issue with Generals failing to merge correctly when ordered. Hope everyone is enjoying the game, but please let us know at su
You Might Also Like
Popular titles trending on Steam right now.











