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Version 0.19: Meet Irialandradayamorella!
December 19, 2018by totalhavok
GamePatchNote Digest
BattleCON: Online Patch Notes — December 19, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Welcome to BATTLECON ONLINE version 0.19.0
Released on December 19, 2018
NEW RELEASES
New Fighter: Iri
A Magical Girl from Space who transforms into 3 different forms to adapt to any situation! Available in the in-game store for 450 BattleCOINs (or 1500 Runes). Season 2 Pass holders have automatically received this new fighter.

FEATURES AND MAJOR UPDATES
Avatar Shop
A new section of the shop is open! The Avatar Shop lets you buy different avatars to customize your profile and show your style! Simply click the “Avatars” tab in the shop to see what you can buy.

Tooltips
Keywords and effects are now explained in-game. This should make it easier to remember what everything does. Just mouse-over the cards in-game to see their tooltips.

BALANCE CHANGES
Burman
- Blistering: Now has 1 Power, from 2
- Dragonbreath: Now has 1 Power, from 0. Now has "Start: You may spend 2 Firepower to deal 2 life loss the first time opponent Advances this beat." instead of its previous On Hit
- Dragon's Descent: Now has 7 Power, from 8. Now has 1 Priority, from 2
This should flatten Burman's power curve somewhat rather than just making him constantly rely on Blistering as the key trading/beat-winning tool. In return, Dragonbreath becomes a lot more favorable at midrange while also giving him a powerful tool to punish predictable advances..
Magdelina
- UA: Now loses Trance equal to Level when leveling up (or hitting Level
- Cap), instead of all Trance
One really awkward thing about Magdelina was that Blessing was often useless for gaining Trance, because she would lose the bonus counter if it was used too close to her leveling up. This should open up a lot more opportunities for her to play Blessing during the game. Her actual level up rate is unchanged, outside of Blessing situations.
Kimbhe
- Expulsion: Now specifies Staff -may- be moved to -unoccupied- space.
- Quake: Stun guard to 3 from 4
Right now, Expulsion Caster and Expulsion Dodge make it too easy for Kimbhe to regain her Staff, essentially wiping out a lot of potential staff control the opponent could play. This should make her work a bit harder to get that constant +2 Power, and limit her ability to easily close games with Quickening's +4 Priority.
Sarafina
- Tactical: Now has Hit: You may spend 2 Force for +1 Power
- Locus: Now has Start: If the opponent is on your Projection, Gain 2 Force and Pull 1
- Field: Now has Hit: Gain 2 Force in addition to immobilizing opponent
- Hollow: Now has Damage: Gain 1 Force
- Silver: Now has -1 Power, +1 Priority
- Fulminating Vortex: Now has 7 Power, from 8
- Ritherwhyte Infusion: Now has Hit: Gain 2 Life
Tactical, despite having good stats, tended to be underwhelming. Part of this is the amount of power wrapped up in Silver/Implosion at the moment, and part of it is the fact Sarafina never really went in for big damage spikes. These changes give her more resources to play with in terms of cashing out Force for Power as a way to get riskier, more interesting damage as well as generally tapping up her power level.
Seven
- Cold: Now has +0~1 Range
- Remote: Now has After: Advance up to 1
These should make Seven's early-game a little less rough, given how risky her Ranges tend to be at the moment (how easily she can lock herself out of being able to hit). Heated was way better than Cold, so this should help Cold look a bit better in comparison too!
MINOR NOTES AND BUGFIXES
Changed:
- Improved disconnect detection
- Linux and Mac now run on 2k textures
- How textures are assorted for better performance
- Internal game engine to support latest features
- Punctuation for one of Mikhail’s voice lines
- Discard pile support
- 99% of how Friends Lists work for a more optimized solution
Fixed:
- A bug where your shop would crash from irrelevant data
- A crash in tutorial 3
- Force gauge animation broken in some cases
- Mikhail’s voice line not playing properly
- Game's icon and title being incorrect
- Game getting stuck on login for some people
- Non-attacking finishers causing the character to say their voices lines the following beat
Added:
- Instant status reporting for friends list
- Better support from undefined crashes
- A fix for viewing different shops in different builds
- A whole new animated background for the holiday season
- Profile caching for faster load times for friends and opponents