Backwoods Town News — August 17, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
It is no longer in alpha. The game is stable and offers many hours of gameplay.
Thank you all for your contributions — whether through bug reporting, translations, or sharing your ideas and proposals.
Your support has been invaluable to the development of the game.
-Added creative mode.
-Added buffs system.
-Added a new NPC Engineer (will come to the village the next day if there are blacksmiths and farmers).
-Added speed buff (increase moving speed).
-Added drunk buff (reduce incoming damage).
-Added work buff (Increases item creation rate and reduces required stamina).
-Added fishing buff (Increases efficiency of fishing rods).
-Added sated buff (recover stamina while moving).
-Added speed potion.
-Added work potion.
-Added fishing potion.
-Added mining drill.
-Added signal cable.
-Added lever.
-Added pressure plate.
-Added signal lamp.
-Added signal bridge.
-Added signal repeater.
-Added signal inverter.
-Added diode.
-Added transistor.
-Added light detector.
-Added music box.
-Added solar panel.
-Added iron electric pole.
-Added iron electric lamp.
-Added chests rack.
-Added Engineer's handbook.
-Added sort button to inventories.
-Added take all button to inventories.
-Added the drunk effect.
-Added totems around the world.
-Now good food will apply sated buff.
-Improved UI scaling on ultrawide scrrens.
-Added hints about electricity consumption and production in the building menu.
-Added descriptions to some items.
-Improved inventory sorting algoritm.
-Increased golden coin stack size to 9999.
-Unresearched buildings now will show required scroll to research instead of building resources.
-Fixed bug when can't load game after going to main menu.
-Fixed bug when bossHP panel does not hide after killing boss.
-Fixed bug when a big stone pile can occasionally disappear.
-Fixed bug when mushroom does not spawn.
-Fixed bug when after making cheese lost 1 bucket.