b 2
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About
b 2: online-only multiplayer --- an alien place --- you are the bee: fly where you want, play as you like
Media Gallery(10)
Detailed
b 2: online-only multiplayerb 2 is the successor to b, in a different setting which is manageable to synchronise over the internet.the server part is in Early Access and not guaranteed to be available or working (all the time).requires web access by https and udp.some software such as Asus GameFirst IV network monitor swallow incoming udp data thus exit such software first.an alien placea plane in space, nearby an iceplanet with an asteroid belt, colored corrugated iron homes around a central big tree and a bear growing, progressing anti-clockwise around it, is a new playground of b, the bumblebee of subgenus gaudium formosum, recognizable by their cheeky :p .you are the beefly where you want, play as you like. Your desire and curiosity is the fuel of this "feel free" experience.60 players per placeup to 60 minutes per place after which its configuration changes, up to 60 players per place, many places (all places share the same configuration), "safe" bandwidth for around 273 concurrent players, max. around 1365 players. Server hardware performance throughput to be evaluated. You are placed in the first place having space. Likewise after every reconfiguration and reload, press keyboard key F5 to reload. You can see a places place number at the bottom middle of the screen. At the bottom left you see the remaining time in minutes and at the bottom right you see the number of players in this place. Press keyboard key Esc(ape) to exit.controls are like last timecontrols are like last time, this time non-configurable:WASD QE L left-shift spacejoystick 1changeschanges from b:more loose camerab fastercollisions addedchanges since media creation:bear addedsky day color less intenseissuesknown issues:bear might be not synchronised (his animation and progress is handed independantly by the game engine to the time synchronisation; a best attempt is made to set him synchronised initially)precise time synchronisation requires a high-resolution system timerfirst firework at end of place's time only synchronised across players (remaining depend on framerate)the odd home is floating in the airif b flies into a cover from the camera, the camera is readjusted to see b but can get stuck at the last cover which would have hidden b; fly b behind another cover to have the camera readjustmade withgame engine Unity3rd party asset DirectX 11 Grass Shader3rd party asset LowPoly Asteroids Pack3rd party asset Mesh Effects3rd party asset Lux URP/LWRP Essentials3rd party asset Fireworks Pack 3D&2D3rd party asset Real Fireworks3rd party asset Poly Art Animals Forest Set3rd party asset Animal ControllerStandard License for: Hopeful (Full track), Artist: Dynamedion Royalty-free, Composer: Stefan Bode (no PRO affiliation)Standard License for: LYN123: Nature & Weather (Bumble Bee Buzzing 03: Long bumblebee buzz with some bird tweets in background), Artist: Bjorn Lynne, Composer: Lynne, Bjorn
Patch Notes & Announcements(8)
MINORPatches Issue found in game engine Unity (CVE-2025-59489)
In the game engine used for b 2 an issue was found (CVE-2025-59489). This update patches that issue. The issue allows a 3rd party application installed on your system to use an application built with
MINORInfo
For the time being b 2 remains in Early Access. With Early Access, initially intended was to find out whether server hardware and network software is stable and to learn ideas for possible additions.
MINORUpdate
made b position forecast working for player with fast connection to server receiving data of player with slow connection to server (slowly connected players previously already see forecasted positions
MINORPatch
realigned free floating camera joint on enabling free floating camera to prevent vertical movement of mouse resulting in free floating camera rotate around unintended axis
MINORPatch
free floating camera improved for arbitrary b orientations
MINORUpdate
free floating camera by left mouse button click, use mouse wheel to zoom, left-click again to toggle back; Depth of Field effect around tree; faster network update speed
MINORUpdate
attempt to fix floating bear attempt to fix camera stuck at last cover which would have hidden b reduced bear collider size enabled VSYNC rendering @ 2x native resolution
MINORInfo
every Saturday and every Wednesday, at 7 am PDT / 4 pm CEST, the server will restart. This is noticeable as a reload in game.
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