ATOMEGA Patch Notes — October 30, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Version: 50614
Since the game’s launch, we have been keeping a close eye on all your feedback and comments and our small team have been working hard to fulfil some of your requests! Therefore, the focus of this update is the addition of new content and improvements to the overall gameplay experience.
Arena Variants
Introducing two new arena variants, which aim to provide different types of gameplay focus as well as some brand new aesthetics.

TEMPLE introduces crumbling arena ruins in the sky with falling Mass and close combat on multiple levels inside the central building.

VOID introduces a big risk/reward factor with narrow pathways, light bridges and floating pillars surrounding the central Mass island.
Note: The original arena is now named NOVA
Nemesis Feature
Is that one opponent ruining your day? Dominated players can now identify their main opponent who will be flagged as their nemesis.

The on screen marker will help you identify your Nemesis at all times, so it's up to you if you chase them down and attempt to take revenge or if you decide it's best to simply avoid them.
Of course if you do manage to exact your revenge, then the marker will clear and you will be rewarded with some extra points and the satisfaction of your success being announced to all players.
Check out the Codex in game to read the full details.
Misc. Fixes & Improvements
Keep up the feedback on the forums and follow us on our social pages for further updates!