Astrox Imperium
Patch notes · News · Live player count
About
Astrox Imperium is a relaxing space game where you fly around a generated universe. Mining, Fighting, Building, Exploring, and Surviving. What makes this game unique? You have complete control of how it plays. A robust sandbox and lots of MOD tools. Make it your game, and play it your own way.
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Patch Notes & Announcements(93)
MINORBuild 157: Skills Database balancing.
Build 0.0157 This update focuses on the re-balancing of skills, skill book costs, skill point requirements, and skill effect values per level. Some of the skill effect values have also changes. These
MINORBuild 156: Missions Database and Fixes.
Build 0.0156 This update focuses mainly on the Missions database. You can test this out in the momoslab MOD. Once all the balancing changes are applied and tested, They will be moved to the main defau
MINORBuild 155: Momoslab Ships
Build 0.0155 These ship can be tested via the momo's labs MOD. Just open MODTOOLS, then MOD MANAGER. Select Momo's Lab MOD and then head back to the title screen for a new game. Yay!, first pass thru
MINORBuild 154: Shuttle, Escort and Utility Ships updated.
Build 0.0154 I got thru about half of the ship this weeks, and plan to finish them up for build 155. To test these ships, you will need to swap your MOD to the momo's test lab MOD in the Mod Manager o
MINORBuild 153: Balance Prep
Build 0.0153 I spent a good amount of time preparing for these next 4 updates. Spreadsheets and flashcards, I will be spending the next 4 weeks working on balancing. I will start with the ships and go
MINORBuild 152: Passive Scanner Panel
Build 0.0152 No luck with the cloud saves yet. I think I will take a break from it for a bit as I am burning a lot of time testing and researching. I will come back around to it in a few more updates.
MINORBuild 151: Unity 6, Fabricator and more.
I am still doing some testing with the Steam Cloud saves. There is a hard limit of 5000 files, and you can easily pass that with a few pilot accounts. I will be doing some testing to see if there is a
MINORBuild 150: Unity 6 Beta
Build 0.0150 I have been working all week on getting the Cloud saves with cross platform compatibility working... it was a fail. I am extremely close, but for some reason, random files are being ignor
MINORBuild 149: Missions Possible
Build 0.0149 - Fixed Salvage module bug that was removing double value from the resource per salvager ammo collider. Now fixed for proper salvage mission generation. - Fixed RESOURCE_base_harvestabili
MINORBuild 148: TestLab, Modtools, Pilot Creation.
Build 0.0148 - Fixed bug in ship editor preventing ship engine parts from loading in the OFF state, fixed ship engine toggle as well. - Fixed scaling bug on sandbox launcher panel. Launcher game optio
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