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Bug Fixes and Adjustments
March 26, 2026by AshAndRustStudios
GamePatchNote Digest
Ash & Rust Patch Notes — March 26, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Adjustments:
- All Dialogue has been reviewed and improved. Characters have more personality and the plot should be clearer.
- The camera has been zoomed out about 10%.
Bug Fixes:
- Base Damage minor augments now work properly in the Strike Ability.
- You can now add the Channel augment to any Healing ability version.
- You can now pick up items that are right behind Waypoints.
- Improved The Coast and The WorldsEnd's Dungeons, which both had some unwalkable areas and camera-blocking issues. (More improvements coming next patch to stop some big shadows from popping in.)
- Fixed several regions where the foliage/vegetation were not rendering.
- Minor things like misspellings, tooltip errors, visual adjustments
- Lots of other fixes are in the queue and will be coming in subsequent patches. Thank you for all the reports!
Freelance Mode Fixes:
- TP-ing out of Freelance regions no longer leaves a portal in the Hub. Freelance regions restart when you leave them so that was just confusing and pointless.
- Dying in Freelance regions and then clicking "I can't afford anything" after defeating the come-back mechanic now works properly.
- The Hub's Atlas now properly disables The Basement button, since that should only be accessed via the Basement Door after doing the Science Station next to it.
- The jumps between platforms in the Basement should now work consistently and properly.
- Fixed enemy spawn issue in Freelance Region 1, The Graveyard.