GamePatchNote Digest
Aron's Adventure Patch Notes — November 27, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi all,
It's been amazing to read all the responses to the new update. I'm very happy to see it received so well.
Today another small patch this week to address some comments and things reported by the community.
Settings:
- Resolved a crash when going from FSR to DLSS (With FSR enabled)
- Removed unused graphics settings that were disabled but still visible.
Levels:
- Rive: Minor changes to "waking up" house after the intro.
- Castle: More navmesh so that mounts can be summoned further away from the castle as well.
- Shadows Edge: Made the castle a little more visually pleasing, especially the area featured in the update video. (Book of Power Vendor area)
- Eternal Pits: Twinblade fight slowed down somewhat.
- Eternal Pits: Removed some assets to proper sub-levels
- Eternal Pits: Minor navmesh fixes.
- Hall of Mirrors: Resolved an issue that would cause a visible screen shake when visiting this hidden area.
Other:
- NG+ Now utilizes a seperate auto-save. (Called NG+)
- Hall of Mirrors: Animations for dialogue removed. (Since it's supposed to be for a static character)
- AI: Hopefully resolved an issue where in rare cases, AI would give up and stand around waiting for their suffering to end.
Thanks again for the support and kind comments, it's been a great week.