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UPDATE 1.9+ **ANIMATED EMOJIS!** NOW LIVE!
November 14, 2019by KIMA
GamePatchNote Digest
Armajet Patch Notes — November 14, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

If you're enjoying Armajet, please don't forget to leave us a review and join us on discord.gg/armajet for more information!
Feature Updates
- Laugh, Cry, Smooch, Angry, Sweaty and say 'GG' with new animated gif emojis! These replace the default lineup of static emojis and are bindable on Armajet PC
- Armajet is now localized to Russian, Spanish and Portuguese with even more international language support coming soon
- Valor Road Updates: Unlock the Super Shield Ultimate, exclusive SBM Jet Trail, and EMP Grenade at 500 valor, 650 Valor and 800 Valor
- Improved and polished various UI elements
- Improved and polished various explosion VFX
- Equip the exclusive Fall 2019 Seasonal Badge
SBM Commentary: Share how you feel in the middle of a match as quickly as possible with these new animated emojis! We're also rolling out 1.9 with our first trio of localized language support which should help our international friends understand our UI elements and Settings, especially now that they're customizable! To round off 1.9, we've tweaked Valor Road under 1000 to include even more early-game countermeasures as your progress through your Pilot Career—Super Shield and EMP are high-tier weapons and now they're available to support you through your journey past 1000 Valor! Note: If you have yet to unlock Super Shield and EMP Grenade but are over Valor 1000, check your armory shortly after 1.9 drops!
Overall Gameplay Improvements
Jetpack power has been increased when falling. Pilots can now stop downward momentum and reach ledges without depleting all of your fuel—try more advanced moves to increase your flight time!SBM Commentary: Have you ever dropped down from the sky, activated your jetpack expecting positive lift... and completely used up all your fuel reaching a ledge? Not anymore, Pilots! Check out the new jetpack with increased feedback (this change also enables some great air-braking/juking tactics...)
Weapon Balancing
Ultimate charge rates now consider ALL sources of score-additive XP gain, including Killstreaks and Medals (previously Kills and Assists only) along with the standard charge rate of +3 "XP" per second- Pilots holding Fuel Cells in Fuel Frenzy now gain +25XP per cell held every 20s (which also contribute to Ultimate charge)
- EXO Ultimate cooldowns are reset upon death, enabling them to re-charge much quicker
- All mechanical Ultimates (Sentries & Drones) now delay firing until fully spawned
- (+) Shock Drone damage now matches Thunderstorm damage (8 damage)
- In order of quickest Ultimate charge and frequency, EXOs are now generally easier to charge, then Rocket Strike, Sentries and Drones, followed by the Flame Drone and Napalm Strike
SBM Commentary: Ultimates now charge with ALL XP sources achieved during gameplay, including Killstreaks, Medals, and Fuel Frenzy cells held (alongside Kills and Assists). Hint: If you're confident in your killing spree abilities, harder-to-obtain and riskier Ultimates should be well within your wheel house. Conversely, if you play more of a support or backline role, EXO suits are generally easier to obtain for you.
Custom HUD and Aim Assist Options
Mobile players are now able to customize and save placement of movement and firing areas, movement stick, Primary and Secondary sticks, Ultimate and Boost button- Aim Assist is now optional with "ON" (default) = Classic Aim Assist with tap-to-fire and "OFF" = 'Deadzone' introduced with drag-to-fire mechanic
See you in the skies, Pilots!