Arcfall
Patch notes · News · Live player count
About
In a Massively Multiplayer World where you can fight, craft, explore and live, Arcfall offers a game style that captures old school RPG games with modern quality. Emerge yourself in a world where you can craft your own weapons and armor. Own your own house and fill it with furniture that enhances your character.
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Detailed
WARNING: THIS GAME IS EARLY ACCESS ALPHA. In a Massively Multiplayer World where you can fight, craft, explore and live, Arcfall offers a game style that captures old school RPG games with modern quality. Emerge yourself in a world where you can craft your own weapons and armor. Own your own house and fill it with furniture that enhances your character. Hire merchants to sell your goods to other players making Arcfall a pure player driven economy.Being a pure skilled based game, every action you make adds to the growth of your character. Expand your network to include friends in your own guild and raid others in the PvP zones to gain their riches or steal from their homes. Be warned when you kill someone and it is not outside of the King's Reign, you might get branded a murderer and hunted by all.Sail across the world on your own warship and take on pirates on the open seas, or export goods to other towns and sell them at a profit. With so many different things a player can do, you can shape your character and gameplay to the way you want it, the end game is just the start of your adventures. As this is early access some features are rather planed for later than sooner as we gather more feedback from players.Here is a list of current features in this version:Player Non Instance Housing (Implemented)Trading (Implemented)Crafting (Implemented)Farming (Implemented)Mounts (Implemented)PvE (Implemented)Banks (Implemented)Harvesting and gathering resources (Implemented)Classless Skill based Character System (Implemented)Massive World to explore (Implemented, more being added as well)Dungeons (Implemented)PvP (Base PvP Not Implemented Yet)Guilds and factions (Implemented)Player owned Islands (Implemented)Pets (Implemented)Weapon and Armor levelling and sockets (INot Implemented Yet)Armor Set Bones Stats (Not Implemented Yet)Do note this is Alpha so when stated implemented it means base design is in but all features will still be changing allot over the development process and polished.
Patch Notes & Announcements(81)
MINORUpdating Login Screen
We just did a update to the Login screen to reflect the current status of the game, as we move closer to our goal to release early next year this login screen will show current news and server status.
MINORArcfall Unreal Engine Migration Update
This is an update on the current status of Arcfall. As you know, we have been working on migrating Arcfall from the Unity Engine to the Unreal Engine. As we wanted to wait for certain software options
MINORArcfall Upgrade to Unreal Engine
Arcfall Upgrade to Unreal Engine Arcfall will be changing the front-end engine used from Unity to Unreal Engine. This gives better performance and allows further development of the combat system, movi
MINORPre-Alpha 6.5
We are currently very busy with some backend changes in our development. New websites will be launched soon as well as we are busy with a major upgrade to the server and client scripts which will be a
MINORPre-Alpha 6.4 Flying Mount
This is a small update. Christmas event is done and will be back next year. New resources added to drop from mobs we missed on last update. We also added first Flying Mount in our store. More flying m
MINORPre-Alpha 6.3 Christmas Patch
Merry Christmas to everyone and your families. Santa will be doing his rounds from now till Christmas, every day handing out presents in the game. With this update we changed how our Loot tables work
MINORPre-Alpha 6.2 Halloween Patch
Halloween update brings a seasonal dungeon, Mansion Hill. Gather Halloween candy and buy a ticket to visit this level 30 dungeon alone or with a group! New: New Mobs Added New Leather Armor added 2 ne
MINORPre-Alpha 6.1 Patch
As we are still in per-alpha it allows us to make major changes as we see fit to improve the game further. With this update we have removed all non-instanced housing and moved towards instanced player
MINORPre-Alpha 6.0 Patch Notes
This has some more fixes, this is also the end of this years Easter event. We added a new test run on tools crafting where you have a small chance of crafting a better quality tool which has more xp a
MINORPre-Alpha 5.9 Patch Notes
This is mostly again a bug fix update. We have fixed many bugs on our way to get the server stable. Cave system is moved to next update. Fixes: - Fixed resource nodes not despawning correctly when log
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