GamePatchNote Digest
Arcane Worlds Patch Notes — July 16, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
The worlds are twice larger now, 4 times the area. With optimizations, it looks like they'll be fine for the multiplayer.
Change log:
- Game worlds are now 4 times the area than before. Fog range is the same, so you can only see about quarter of the world around you now.
- Optimized fluid simulation.
- Many optimizations in world generation.
- Added (slightly) animated loading screen, long tasks like world generation now run in background.
- Added anonymous game analytics. For now it only records simple events like starting a new game, and sends crash logs to the developer.