GamePatchNote Digest
Arcane Worlds Patch Notes — June 11, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
This took a long time, and it's a rather boring update from your point of view. There are likely weird new bugs too.
- Huge rewrite of game code in preparation for the multi-player.
- Switched to FMOD sound engine.
- Game simulation and rendering are in different threads now, resulting in smoother frame rate.
- Some parts of game code were optimized to use multi-threading.
- Spells are now scripted, so potentially mod-able.
- Global resources are removed for now, so no crafting, you find spells directly in story mode.
- Gatherers and birds are not animated for now.
- Some minor features are missing for now.