Apex Point Patch Notes — October 29, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello everyone,
A few updates about Apex Point and Apex Studio as a whole.
We’re about to finish a mobile game project.
This project allows us to diversify Apex Studio’s activities and potentially fund future operations related to Apex Point.
As we’ve mentioned before, we want to avoid crowdfunding at all costs.
In addition, this project has been a great playground for us, as it helped us develop many valuable skills for Apex Point — including localization (multi-language translation), network and backend systems, and optimization.
From a team perspective, it also helped build confidence in our ability to develop and publish a complete game, not just an Early Access version.
Some of you may have already seen a few pictures of the project on our Instagram page.
We’ll make an official announcement once it’s ready.
As for Apex Point,
before starting the mobile project, we began to define an internal roadmap.
The partnership with Dynamic Map Platform (DMP) also allowed us to resolve major uncertainties regarding Level Design.
We also want to clarify that we’ve stopped publishing updates for the current version of Apex Point.
As a result, the game will no longer be available for purchase by 2026, although it will remain playable for existing owners.
By then, the UE5 version’s page should already be online, and you’ll automatically receive the new game in your library (some details are still being worked out — we’ll keep you informed).
Regarding our Patrons (Patreon): we will conduct a thorough review to identify all assets that were commissioned through Patreon.
If this applies to you, we would greatly appreciate it if you could email me at [email protected] and attach the corresponding invoice/receipt. Thank you!
We also want to clarify that we won’t be using Patreon (or any similar service) for any of Apex Studio’s future projects.
Once the roadmap is fully defined, we plan to gradually share parts of it publicly throughout development.
It will serve as the main source of information about Apex Point UE5’s content and features.
An update to our official website is also planned to integrate this roadmap in the best possible way.
Although there’s no new content to show yet, I want to emphasize that a lot of progress has been made in key areas, especially in the restructuring of Apex Studio as a company.
2024 and 2025 have been challenging years for us.
We went through major doubts and questions about the viability of the project, and we’re truly grateful to have been able to resolve a situation that once seemed hopeless.
Thank you all for your continued support — we hope to share exciting news very soon.
— Elias