APE OUT Patch Notes — March 8, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey all, this patch has been live for a day or two already, but here are the patch notes:
-Added Laptop Mode to the options menu (removes some visual effects to improve performance)
-Added Headphone Mode to the options menu (adds binaural ambisonic rendering for a more immersive audio experience)
-Added support for resolutions higher than 1080p
-Added bespoke drum fills for the death screen on each drum kit
-Added 15 seconds to the time limit when playing harder albums on arcade mode
-Better sounding transitions in and out of the menu.
-Drummer now plays faster as you get closer to the time limit in arcade mode
-Drummer now pauses for a beat when you take damage
-Slightly reduced number of guards on the hard version of Abandon Ship
-Fixed bug where you could complete a level after you die, resulting in things getting weird
-Fixed bug where guards were on fire but no fire was visible
-Fixed bug that allowed the ape to pass through big doors without ripping them off their hinges
-Fix for corrupted save causing menu to not accept input
-Fix for crash on exit affecting some players.
-Fix for bug causing scores to carry over after death in arcade mode
-Fix for crash on startup affecting some players
I'll be posting a new beta patch today with a few more fixes and gameplay tweaks aimed at making the game more fair.
Thanks for playing!
-Gabe