GamePatchNote Digest
Animyst News — October 1, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
-Monsters now spawn in proximity from their spawners and staggered over time to address issues with then spawning in stuck. This will make monsters seem much more aggressive.
-Bug fixed where fossil and brickstone gates were uneffected by decay.
-The Patriarch's speed and turning was adjusted.