GamePatchNote Digest
Animal Super Squad Patch Notes — July 3, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
1.0.2
Patch 1.02 comes with a heap of awesome new stuff. Breakdown below!
Game
- Added global leaderboards.
- Leaderboards now automatically pop-up in victory screen.
- Improved discoverability in the community level browser.
- Added “Hot”, “Top”, and “New” sorting options.
- Added paging to featured levels - players can now browse the previous featured levels backlog.
- Added GDPR compliance.
- Project has been restructured to allow for smaller patch sizes in the future.
- Added Chinese Localisation (PC, Mobile)
Editor
- Max allowed density has been raised by 50%
- Max level size has been raised by 25%
- Added two new editor components: Value Condition component & Bounce component
- Added the option for map creators to lock what vehicles can be used on their level.
- Upload level errors now more accurately describes the reason for the failed upload.
- The editor now displays the total amount of objects in a level.
New Editor Props
- Generic vehicle box: Switch to any vehicle.
- lluminati triangle
- Hamburger
- Frog Soup
- Frog Popsicle
- Frog Sushi
- Diving Goggles
- Clock
- Grilled Chicken
- Chicken Club
- Chicken bucket
Bug Fixes
- Fixed an issue where custom level music would not start playing.
- Fixed inaccurate collision on “Concrete cluster 3, 4” and “Cucumber”.
- Fixed minor issue in Moon Key base where a lighting-box would not enable properly.
- Fixed a rare crash that could occur when placing objects in a high density area. (Editor)
- Fixed bug where menu navigation would stop working when removing components in the editor. (Editor)
Including changes for 1.0.1 here as well for good measure :)
1.0.1
Game
- General optimizations. So much faster so many more frames per second.
- New upload level menu that simplifies saving and uploading levels with a controller.
- Community level browser now remembers your filter settings during the same session (still resets if game is exited).
- Fixed an issue where some objects had incorrect scaling values on PC and PS4.
- Added death meshes for slippy.
- Overworld now displays progress for each individual level.
- Added visually distinguishing features for levels from different platforms -
New icon in the level list in Community browser.
Bug Fixes
- Fixed a bug in level Backlash where the camera could lock-up.
- Fixed a text-string in the options that could be confusing for users. It mentioned graphical settings even though only audio was changed.
- Fixed a rare load-asset bug that could cause some assets to not be loaded in properly.
- Fixed a bug where hide/unhide stopped working in the editor. (Editor)
Have fun <3.