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Version 1.0.6 Patch Notes
September 21, 2017by Rad Codex
GamePatchNote Digest
Alvora Tactics Patch Notes — September 21, 2017
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Another patch with lots of visual and controller improvements! Also a handful of balance changes - most prominently, getting KO'd a bunch in one fight is no longer so punishing.
1.0.6
- Characters now only lose Max HP the first time they are KO'd in battle, instead of every time
- Fixed shop tooltips getting stuck in the top left corner of the screen
- Trying to buy an item while your inventory is full will now notify you instead of dumping it beneath you where you can't see it
- Shellworm now has more HP and is immune to Poison, Burn, and Decay
- Sage's 'Revive' now heals more HP baseline, and scales less severely with stats and ranks
- Increased Breaker's 'Break Armor' accuracy by 5%
- Warrior's 'Counter' now deals 90% damage.
- Improved animation of Brawler's 'Hurricane Kick'
- Improved animation of Warrior's 'Shove' and Guardian's 'Hold the Line'
- Splitworms now only spawn against parties above a certain power level
- Entrailers encounter zone now only spawns against parties above a certain power level
- Crafting Kits purchased from vendors in town are now automatically added to the Smithy instead of your inventory
- Added number display to character editor to make customization easier
- AI now strongly dislikes staying on the north and south edges of the zone (they don't like being obscured by the UI)
- Character stats window now maximizes when highlighting the player with the gamepad
- Fixed touching enemies using the controller counting as a combat action
- Various minor improvements to gamepad controls
- Fixed minor typos