GamePatchNote Digest
Akane Patch Notes — October 9, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

BUGS FIXED:
-Gear menu : items model overlapping each other.
-Game unpausable after boss.
-Camera locked on player after slow motion.
-Pause menu : now is showing the correct button to activate adrenaline mode
BOSS:
-The Boss level is lower at first and second appearance
-Boss vulnerable state duration at max level changed from 0.4s to 0.52s
-Boss charge speed changed from 700 to 550 (same as cyber ninja).
-Boss take more damage from bullets
-When boss arrives, adrenaline bar does not change.
GENERAL UPDATES:
-Vicious buff:
-Max bullets changed from 18 to 20.
-Shooting angle changed from 30 to 20.
-Magnum buff:
-Max bullets changed from 5 to 6
-The Bracelet item now duplicate any bullet deflected by katana stucked on the ground and Rebi`s spinning attack.
-Slow motion scale changed from 40% to 70%.
-Slow motion scale while Adrenaline Shot equipped changed from 28% to 35%.
-Guard can be interrupted to activate Adrenaline Mode.
-Only get boldness from Dragon Slash if hit someone.
-Detatractor only works if hits someone with Dragon Slash or Dragon Slayer.
-Every kill using Dragon Slayer count as a HIT.
-Theres a limit for combo bonus on adrenaline.
-Max enemies on the stage changed from 30 to 35.
-Screen shake enable/disable option
-Text to skip intro added