GamePatchNote Digest
Aircraft Evolution Patch Notes — April 3, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

We are happy to announce that Aircraft Evolution is ready for release!
Thanks to everyone who supported the project in early access and helped improve the game.
This is not the last update, Aircraft Evolution will continue to be updated and grow. A lot of interesting things await you!
Update 1.0:
- Improved game performance.
- Added shards from an airplane explosion.
- Added a low armor level indicator.
- Added the finishing line in the missions, where you need to fly the distance in time.
- Increased player's rockets speed.
- Increased the speed of projectiles of the player's guns.
- Added the limit for the duration of falling consumables on the levels.
- Improved the effect of smoke from the piles of buildings.
- Improved boot screen.
- The balance of the hitpoints amount in buildings is improved.
- The balance of opponents in the 4th era is revised.
- The physics of the flight of aircrafts in the second era is changed.
- Improved interface textures.
- Interface is corrected.
- Added the ability to reset the saves in the game option.
- In the options, shooting with a machine gun and missiles are combined by pressing one key.
- Increased sensitivity of sound settings in options.
- The sound setting now changes in real time.
- Reduces the hit point of the fourth boss.
- Added additional guns to the fourth boss.
- Fixed a bug where enemy aircraft continued to fire after their destruction.
- Improved tutorial.
- After the explosion of the player's aircraft, a pause was added before the result window was displayed.