AI LIMIT Patch Notes — March 31, 2026
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We would like to thank all players for your valuable feedback and suggestions regarding the AI LIMIT DLC Eirene’s Furnace of War. We are actively monitoring community feedback and will continue to make adjustments as quickly as possible.
We sincerely apologize to anyone who experienced issues while playing the DLC, and for any disruption to your experience.
Our team is working hard to address these issues. Some fixes are included in this update, while others—either still in progress or requiring further testing—will be implemented in future updates.
Additional Note
If you are unable to trigger the dialogue with Assis at the Temporary Campsite after completing the game, it may be because the DLC has not been properly added to your account. Please try adding the DLC from the store page and restarting the game.
Changes in Version 1.2.002
1. Systems
-Fixed an issue in Trials of War where the reward screen could become stuck and halt progression.
-Fixed an issue in Trials of War (Prologue Battlefield) where rewards generated by support phantoms could be selected multiple times.
-Fixed an issue in Trials of War (Final Battlefield) where players could return to the selection area and incorrectly reopen sealed doors.
-Fixed an issue where a boss phase transition cutscene could trigger during player respawn, causing errors in the respawn process.
-Fixed issues in Rechallenge Boss and Furnace Judgment modes where timers and difficulty unlocks could behave incorrectly.
-Fixed an issue where simultaneous player defeat and boss phase transition could trigger a black screen and disrupt gameplay flow.
-Adjusted item usage rules in Rechallenge Boss and Furnace Judgment modes so that consumables no longer reduce actual inventory.
-After completing Trials of War, two new Iridescence will be available at the Purification Statue, used for ultimate weapon upgrades and obtained by crafting with Tempered Seeds .
2. Combat
-Fixed an issue where certain enemies could become stuck in place under specific conditions in Trials of War.
-Fixed an issue where the Commander could be knocked out of bounds, preventing reward collection and halting progression.
-Fixed an issue where Fatal Strike would not properly trigger melee life recovery effects granted by ability-type Seals.
-Fixed an issue where the weapon Carved Emberglow would lose Ignition and Electrification effects after switching forms; also improved the visual effects of the spear-form skill Thunderpyre Waltz.
-Fixed an issue where defeating Eirene, the Warfare Bishop in Phase 1 (after being knocked down by Counter Field without using Fatal Strike) could prevent basic attacks from functioning in Phase
-Fixed an issue where the weapon of Firebearer’s Simulacrum might not display correctly under certain conditions.
-Reduced cases where enemies’ hit reactions would shift their model center, causing animation inconsistencies.
3. Visuals
-Fixed various lighting and texture issues.
-Added DLC-related content to the Digital Artbook included in the Deluxe Edition.
4. Miscellaneous
-Fixed issues in certain story cutscene presentations.
-Fixed an issue where the edge protection system incorrectly identified ground gaps as ledges, preventing forward movement during attacks.
-Fixed issues where certain sound effects would cut out or attenuate excessively with distance.
-Improved sound effects for UI interactions and environmental objects.