GamePatchNote Digest
Aethernaut Patch Notes — March 22, 2022
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey guys,
Here's a third patch (a small shadow update happened on Sunday), thanks again to everyone posting these issues, I'm covering as many as I can:
- In That Infernal Tower, Rotated some light paths connected to a button
- Raising gates now have a wider grab blockers to prevent grabbing through
- Transition between Upper Narrows and Vivarium now works properly, previously it would sometimes not load the Vivarium correctly
- The glass windows at the start of the Vivarium now show underwater foliage
- An additional option was added to video, to remove portal rendering, which will improve performance.
More updates to come, thanks a lot!