GamePatchNote Digest
Aether Patch Notes — February 11, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
A lot of changes has been going on behind the scene and are coming in a series of updates very soon.
What to expect:
- First and foremost localization is finally here for the following languages (Español, Français, Deutsch, Português, Русский, 日本語, 简体中文, 한국인, Türkçe)
- The story of aether will start to unravel with a lot of side quests and new npcs that you'll meet in your adventure.
- The lighting system have been reworked, and looks much better now with a fantasy feel to the game.
- The map design has been altered to feel less empty and more exciting with each feeling like a unique biom hosting a special element.
- Monsters are now more abundant, so prepare for an intense fight.
- Attacks are now better telegraphed to help you deal with hord of monsters coming your way
Future updates
Some systems are still a work in progress and will need your feedback to tinker them to a more enjoyable gameplay loop.
- Elemental system rework for better elemental synergies
- Switching between elements mid combat
- unique elemental dashes