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Update #9: Climbing Test, Network Player Improvements
July 4, 2019by Webble Games
GamePatchNote Digest
Havocado: Ragdoll Fighter Patch Notes — July 4, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Hey all! This week’s updates is mostly art improvements and bug fixes. We’ve also tried out a new way of doing climbing - let us know what you think! It’s still not quite there but it feels like a different and good direction. We’ve also done some bug fixes and some improvements for the networked version of the player.
<3
-Webble
Tuning Changes
- Upped the stun threshold again for players to make grappling more viable and reduce accidental stuns
- Changed the climbing to be applied at a point at the top of the player which gives climbing a very different feel
- Removed the ‘forward’ force for climbing - may add it back at some point but for now it’s disabled to make climbing more stable
- Increased upwards climbing force
- Reduced rotation speed while on ground slightly
- Reduced gravity slightly
Level Fixes
- Crusher level new art
- Trying out a ‘shark boundary’ on the minisub level
- Hole in the center of jetpack level larger
- Revised Aero ‘floating island’ level
Bug Fixes
- Fixed issue with spawn points being incorrect in some levels
- Fixed issue with Super Kevin’s blue flash not being networked
- Fixed boat in cave not properly networked
- Fixed cart in jetpack level not being properly networked