Empires:The Rise Patch Notes — November 25, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hello Everyone,
I have noticed many players have experienced "Server Login Full" error.
To clarify, it is a tempory setting, not intention of "Hunger Marketing".
There are quite a few bugs, which I am not satisify to let everyone play the game. But on the other hand, I need some pioneer players to find more critical bugs. So I am limiting the server cap to a few hundred connections.
"Thanks all the players that joined / waited in the test"
What actully happened is, I have set a quite long time out for every connection. So if a player just shutdown the game without sign off - "Log out", they will hold up one space for 30 minutes - 1 hour. And these inactive accounts take up nearly half of the server cap.
I am unable to re-configure everything until i get to the studio (remote mgiht cause other problems), so adjustment will be treated on Monday.
Sincerly,
Gui