GamePatchNote Digest
Worlds Collide Patch Notes — June 21, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Fixed a bug where the fortress could not be built on forest terrain.
- Fixed a bug where the attack of the fortress was not displayed correctly..
- Fixed a bug that unit move first when attacking a city.
- Adjusted the resurrection time of the units. The resurrection time of the units is affected by both the level and the age of the unit.