Tale of Ninja: Fall of the Miyoshi
Patch notes · News · Live player count
About
Play as a ninja through the Sengoku period of Japan. There are many possible ways to assassinate the target and find your own nindou.
Media Gallery(10)
Detailed
"Tale of Ninja" is a ninja role-playing game based on the history of the Japanese Sengoku period (Age of Warring States)The gameplay of this game is mainly a puzzle game combine with action elements.Game features:Multiple ways to finish the levelThe Player will receive a target at each level. However, each time player receives only minimal information after receiving the task. The Player must discover and judge how to achieve the goal next.Usually, every mission has four ways: "wind, forest, fire, mountain" to pass, that is, four different Nindou (忍道, the way of ninja)Swift as the Wind The way of the Wind: find a shortcut to the goal, and finally assassinate the target.Silent as the ForestThe way of the forest: search for available mission clues and use the clues to reduce the number of enemy needs.Fierce as the FireThe way of the fire: being like a fire killing into the enemy formationImmovable as the MountainThe way of the mountain: look for clues, complete the task in a bloodless way.Each time you complete the mission, your nindou will be evaluated to see what you finally achieved.Each level also has a guidance ninja that can provide players with various nindou cues. Of course, if players can find them by themselves can add points in the final assessment.Restore the history of the Sengoku period:The story-line is adapted from the real history of the Sengoku period.This time the game centers on the Miyoshi clan, which rapidly rises and dominates Kinki and Shikoku in just a few decades. How did they quickly decline in only ten years? The puzzles are waiting for you to solve.Matsunaga Hisahide, Sogo Kazumasa, Miyoshi Nagayoshi, and other historical figures will also appear in this game.
Patch Notes & Announcements(16)
MAJORComing next: A new character, weapon and map in the next big update
Hi ninja, It has been a while since the last time we post the dev log. Today, I'm glad to share some news to let you know what's coming next. As the title said,the new update would include a new playa
MINORPatch Note Jul.29
Bug fixed: Update the logic of how the boss enters the battle, which prevents players enter the boss fight early. Fixed the bug when sometimes climbing the wall can cause the character to become no co
MINORPatch Note Jul.26
Bug fixed: 1. Fix the bug when pressing "ESC" with Map opening or Animation playing can cause the game input system to be disabled. 2. English key bing image in the setting panel now can display corre
MINORWelcome to test the latest version in the test brunch
Hi ninja, It has been a while since the last time we post the dev log. Today I'm glad to tell you most works of our new big update has finished—the new version has improvements including gameplay, gra
MINORMeet our new characters!
Hi ninjas, First, please allow me to introduce our working progress. We almost finish all works for the next big update. Currently, we are still making map adjustments to make sure the environment loo
MINORDetails we added in the next update
Hi ninjas, The new update is coming soon. Instead of a very long dev update log, I'd like to share something special today: details we added in the update. These things are not being spotted usually b
MAJORWhat's coming in the next new big update
Hello Ninjas, It's been a long time since the last time we post the blog. Some players even think we abandon this project. But in fact, we are just too busy these days working on the new update. Sorry
MINORHappy new year, and welcome to test the latest version in the test brunch
Hello Ninja, Happy New Year to you and your family! It has been a while since the last time we post the dev log. Today I'm glad to tell you most of our new system has finished—the new version has impr
MINORNew stealth system development progress 03
Hello Ninja, Today is the last dev log about the progress we have made for the new stealth system so far. First, we redesign the battle part of the maps. For example, this is the new design of the vil
MINORNew stealth system development progress 02
Hello Ninja, Today is another dev log to show you some progress we have made for the new stealth system so far. First, we add the ledge climb system. The player can use it to climb the walls and make
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