Latest updates (up to 1.0.9)
Idle Space Raider Patch Notes — February 17, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
1.0.9 (17 February 2019)
- New ability: Corrosive cloud
- New Difficulty D-5 (raid only, 3k+ level) with special boss
- Some fixes
- Balancing 1k+ (will be harder)
- Mission modifiers are scaling now to current level
- All mission difficulties have chance to get additiona modifier after level 2500
1.0.8 (16 February 2019)
- Added one time reset for cash shop permanent items (dmg/scrap/etc mults) because of latest changes
- Some small fixes that were pushed earlier without version change
- Possible fix for rare autoreset freeze
- Possible fix for very rare manual reset freeze
- Error log rotation (now logs will stay even if you restart game before sending them, rotation is limited by 10 files)
- Slow weapons now have higher dps than fast weapons (fire rate)
1.0.7 (14 February 2019)
- Buffed black market bonuses (xp/dmg/scrap were useless at all) + adde tooltip for bonus with formula
- Changes in prices for module upgrades (should not be very different from before)
- Changes in research prices (some of them were already in upgrades without changelog entry)
- In missions tab status is always at the top and queue button is replaced by unque, no jumping buttons :)
- In mission tab if you have > 1 mission in queue and click start on any mission you will get confirm dialog instead of just emptying queue
- Fixed strage SP reward jumps near /100 levels
- Some other small fixes
- Update on me: continue work on stargate. Finished ~50%, but testing will take time too. What to expect: 2nd reset system/new researches/sp upgrades/weapons/modules/ships/permanent bonuses. new crew/ammo mods/drinks/merc are in more distant plans :)
1.0.6 (10 February 2019)
- More random target selection
- New Ammo Mod: Homing Rocket
- Slightly decrease 'starting buffs' that slowly decay up to lvl 500
- Fix possible stuck after reset without normal missions
1.0.5 (9 February 2019)
- Rework idle breaking, now you can freely browse menus
- Show sp buff/debuff in % (included in value)
- Increase amount of event missions (D-4) you can buy (up to 30)
- Allow to queue any number of missions
- Fix pob patrol completion reward (was only given for full mission completion)
- Show max level reached in xp/level panel tooltip
1.0.4 (7 February 2019)
- Fix research prices
- Add ability to show amount of levels purchased if %buy mult used
- Fix paycheck giving low rewards for lvl < 500 (not using starting game bonus mult)
- Added tooltips for all resouces in top panel
- Added difficulty info in POB mission title