GamePatchNote Digest
Music Killer Patch Notes — November 4, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Reworked rhythm system (due to players complaints).
- Added a special icon beside the aim that will warn about the upcoming UFO attack, so players could time their jump right.
- Added mouse smoothing option (smoothing is now disabled by default).
- Improved mouse sensitivity settings for more precise setup.
- Moved slow motion bonus drop to UFO, since this bonus ruins the flow, so now you won't accidentally trigger it when you kill other enemies up-close anymore.
- Fixed enemies movement speed being affected by a constant music track beats per minute value instead of realtime dynamic one.
- Fixed player's general and weapons sounds priorities, separated and decreased footsteps sound volume.
- Fixed skulls, UFO and crystals audio sources setup.
- Fixed saving manually selected server region.
- Fixed being impossible to normally see the very last leaderboards position, unless "force-scrolled" to it manually.
- Fixed few missing characters of the following languages: Chinese, Romanian, Latvian, Czech, Hungarian, Lithuanian, Turkish, Polish, Slovenian, Slovak, Serbo-Croatian.