Prime & Load : 1776 Patch Notes — December 16, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi everyone,
We wanted to give you an update on the state of the game and where we are in development. We appreciate things have been quiet for the past 6 weeks or so since our last update which introduced offline bot matches and siege support for AI.
As a team, we have been working on Prime and Load without a break for over 3 years now while also balancing it with university, jobs, family and so on. We have been using the last few weeks to step back, take a bit of a break and re-evaluate the game and the direction it needs to go. Fundamentally, we know that the game has not been a success and a lot of this has been down to us: awful technical problems at launch, naivety in handling communications, mistakes made in our project management, and just a general lack of experience and resources.
The question now is: where do we go from here? This has been a difficult decision to make, but we are planning to release a final content update for the game early next year, exact date TBC, which will include the following:
* Commander mode, giving players command of a company of AI soldiers which they can lead against other AI or player-controlled companies
* Allow for players to host their own listen servers within the game to remove dependency on dedicated servers for online play
* Additional small requests from the community, full list to be decided
* Additional bug fixes
This will allow people to enjoy the game competitively, but with a game mode better suited to the low population. After this content update, we will not be doing any further development on the game, other than bug and crash fixes.
For all those who have contributed to the discussion, posted ideas and generally supported us: we are really grateful for all that you've done, and we are sorry that we couldn't make the game what we hoped it would be.
Regards,
RSE