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Patch 1.02 - Balance changes and some important news
July 26, 2019by Dakka
GamePatchNote Digest
Fate Hunters Patch Notes — July 26, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Hi,
We continue to work on the game balance, but before you know about these changes, some news about our game.
Now we are working on a large patch in which we plan:
- New levels for Hard mode (ascension), - for those players for find our game is too easy)
- Rework for some creatures which Exile cards from your deck (Shadow Thief, Thing and Queen of Thieves)
- And some new cards
Balance Changes
- Bow buff: If your deck has 15 ->20 or fewer cards, draw a card.
- Bow +1 buff: If your deck has 15 ->25 or fewer cards, draw a card.
- Bow +2 buff: If your deck has 15 ->25 or fewer cards, draw 2 cards.
- Bow +3 buff: damage increased from 5 -> 6.
- Celestial Arrows buff: damage increased from 4 -> 6.
- Executioner buff: damage increased from 6 -> 7
- Tarot Temperance buff: bonus for max. HP increased from 6 -> 8.
- Adrenaline Rush nerf: Draw a card for each missing HP, then discard (2 ->4) cards.
- Arcane Intellect reworked: Draw a card -> Draw 1 more card next turn.
Gameplay Changes
- Goblin Assassin removed from Primal Totem “spawning pool”.
Bug Fixes
- Fixed bug with Iron Will
- Localization text updated
- add Shadowstep (Heroic skill card for Spy) to Spy collection.