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Bloodbound 0.5.4 Updates & Fixes
September 10, 2024by CrazySketch
GamePatchNote Digest
Bloodbound: Vampire Hunters Patch Notes — September 10, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
- Significant lighting and optimization improvements have been made to the Club and Cemetery levels.
- Both levels have received new combat areas, along with added assets for enhanced visual appeal.
- Slayer deaths now include ragdoll physics for a more dynamic and immersive experience.
- Major latency issues related to vampire deaths have been fixed, resulting in smoother gameplay.
- The staking mechanic has been revamped for better optimization and a more responsive feel.
- Fixed an issue causing random disconnections after 20 minutes due to server credential revalidation.
- Primary, Secondary, and Stake weapon keys are now customizable in the key bindings menu.
- Slayer weapon switch time has been reduced from 2 seconds to 0.9 seconds for faster combat flow.
- Bullets no longer pass through walls, allowing us to introduce material toughness to objects.