Creative Destruction Patch Notes — October 16, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Dear Explorers:
To offer you a better gaming experience, our servers will be down for maintenance for some time. Check the information below to find out when the server will be up again in your area:
EST (New York): October 17, 2019, 1:50 AM - 4:00 AM
UTC-3 (Sao Paulo): October 17, 2019, 2:50 AM - 5:00 AM
UTC+1 (London): October 17, 2019, 6:50 AM - 9:00 AM
UTC+2 (Berlin, Paris): October 17, 2019, 7:50 AM - 10:00 AM
UTC+9 (Tokyo, Seoul): October 17, 2019, 14:50 - 17:00
1. Fixed some issues related to parachute jumping. The game will be less likely to crash when you're in the parachute jump phase.
2. When using medium and low quality video settings, the rendering distance of mid-range and close-range objects has been reduced, thus reducing memory usage and improving the fluidity of the game.
1. Adjusted vehicle steering controls for the PC version.
Now, when the game's viewing angle rotates, and the main direction of the camera is different from that of the vehicle, the vehicle will also rotate according to the camera's direction. The original steering mode, using keypresses instead, will also be retained.
Note: The mobile client's vehicle controls will remain unchanged.
2. You can now use Elite Medicine when your shield is full. Drink a bottle of Elite Medicine before entering battle to give yourself an advantage in battle.
3. Optimized vehicle camera angle, now the field of view will be wider when driving a vehicle.
1. The all-new wingman Everfrost Drake is heading to Aurora Valley! Wherever this dragon goes, everything freezes. Grass ceases to grow, and the earth never recovers.
In addition, the Everfrost Demon male suit and Everfrost Breath UMP skin also make their grand debut! Get it now, Explorers!
2. We have added the "Commencing Descent" movement transition to wingmen, giving them a smoother and more natural feel.
1. Fixed a problem where screen effects would sometimes not refresh when hit with successive Cake Grenades.
2. Fixed a problem where the Ejection Seat would sometimes fail under certain special circumstances.
3. Fixed a problem where, when boarding a vehicle with the Destructor equipped, the Destructor's crosshair would be visible.
4. Fixed a problem where, when finishing a battle and skipping to the Season Pass interface, Season Pass EXP would continuously refresh from level 1.
5. Fixed a mapping error related to the hair of the Undersea Gleam look.
You can learn about the latest C.D. news and give us your valuable feedback via:
Official website: http://www.creative-destruction.com
Facebook: https://www.facebook.com/CreativeDestructiongame
Twitter: https://twitter.com/CD_Mobile
Instagram: https://www.instagram.com/CreativeDestruction_Official
Creative Destruction Dev Team