Update 083001 - Matchmaking and Major Improvements
Rogue Heist Patch Notes — August 29, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.

Our latest update is live. We had a minor setback and took some extra time but we give you the biggest update after Early Access Release. We have changed the matchmaking system completely, with a whole new map and some bug fixes.
FUNCTIONALITY
BULLET DROP
Sniper Bullet trajectory is now dependent on Distance, Speed and Gravity.
CONTROLS
Key Remapping added for switching 'Equip HandGun' and 'Next Track'
BUG FIX
SUPPORT CLASS WEAPON SWITCH
Now switching from Tazor to Handgun will not duplicate tazor bullet count on handgun
MATCHMAKING
Now all players will join an automated matchmaking, which uses a back-filling ticketing system to match any 12 players from the region on first come basis. With the new Matchmaking System, players will join into the lobby heist game mode with 1 minute cashout round system and 1 random weapon per round.
GAMEPLAY
FPS CAP INCREASED TO 75
As a constant process of optimization & improving the game performance, We have increased the max FPS limit to 75.
CROUCH
Delay added between two consecutive crouches removing crouch spam. Crouch camera movement made smooth, removing camera flicker.