Wakaru ver. beta Patch Notes — July 27, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Update announcement:
1. Added support for VRM model importing.
Put your .vrm in the following path
(your path)\wakaru\Models\VRM\ (your .vrm)
The manual of how to modify simpily to VRM will be added on the official website in a few days.
Includes adding emoticons and adding edge line of model.
2. The import of the model steps in unity no longer checks the facial morphs.
The following morphs lists will be automatically corresponded to facial tracking.
If something missing, this will not cause any errors , just not active the corresponding facial tracking .
MMD is the corresponding name with
eyes:["まばたき", "笑い", "なごみ"]
brows:[ "上", "怒り", "にこり", "真面目", "困る", "寄せ", "下" ]
lips:["あ", "い", "う", "え", "お"]
VRM is the corresponding presets with
eyes:["Blink"]
lips:["A",”I”,”U”,”E”,”O”]
3. VRM is not doing classification of facials, so adding the function of that
the facial UI can be dragged to change the category with mouse.
4. Added automatic blink function.
5. Added console for Debug. Press "~" to show up.