New Content: Gard'n Rush!
Takelings House Party Patch Notes — October 23, 2024
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hal!
That's a beautiful home garden you have there. It would be a shame if pests were to thieve your bounty from under your nose!
Luckily your have access to brand new FDA pending two-in-one Growth Hormone and Pest Popping Super Spray! Grow your carrots at accelerated speeds with only a negligible increase in crop combustion levels!
Gameplay Overview
A Takelings take on red light green light.
The Takelings will to sneak forward, traveling hidden under garden gnomes while Hal is tending his ammo garden. When he turns around, STOP and blend in to avoid his wrath.
Hal will trade between growing ballistic carrots, and launching them at any suspicious gnomes or free roaming Takelings. The launched carrot will propel itself forward, seeking out its target.
As a last ditch escape, or as a way to fall back to another gnome, Takelings can grab a daisy to fly back on the wind.
Other Updates
Along with the release of the Gard'n Rush stage, this update includes a batch of new features, bugs, and quality of life changes. Here are some examples listed below.
-Added Ghost Takelings when respawning.
-Added play space calibration for Kitchen Chaos and automatically enables blink locomotion when play space is too small.
-Plates in the Kitchen are now breakable.
-Made it easier to enter the bread box in the Kitchen Chaos.
-Added electrocution effects to Hal's hand in Cellar Shock.
-Fixed animations not playing correctly in Garage Barrage.
-Fixed issue where grabbing objects while already making a closed fist would cause them to wobble wildly in Hal's hands.
-Fixed scaling of audio in options menu.
Good luck out there Hal!