GamePatchNote Digest
Grimshade Patch Notes — March 28, 2019
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
We've just updated the game to fix all these issues you have been reporting us the whole day!
Minor issues:
- Bosses achievements fixed — some of them didn't work correctly.
- A pop-up window with hero/enemy description was moved away from the centre of your screen. So, you can look at the battlefield without any obstacles. :)
- Dragging and dropping the equipment in the Character window perform much better now, especially at the battle.
- Low-quality graphics settings made all the object's shadow squarish. Now we've made them more roundish.
More important fixes:
- Fixed the wounds issue — any load removes all of them from heroes except one. Now the game saves all possible wounds on characters (max. 8)! Enjoy the game :)
- Fixed the positioning bug. Now you can place all your heroes on the battlefield without any issues or reloadings.
- Fixed the pop-up window with a hero/enemy description, which escaped from the screen on any resolution lesser than recommended one (1920x1080).
- The cutscene before the first boss-battle is working correctly now. Sillie's robust medical supplies can cure wounds on your characters now.
- Some fixes of the last part of the game. Achievements progress shows that no one reaches it:)
UPD: And tomorrow's patch will bring you a fixed cutscene at the Beast hide-out. We've just fixed it after uploading the build on Steam. :)
If you face any issues, please, report it via Discussions or our Discord channel . We're eager to listen to your comments and start working on — together we can make Grimshade even better!
Thank you for your patience and for playing Grimshade.
Cheers,
Talerock team
https://store.steampowered.com/app/858100