東方逆妙乱 ~ Ephemeral Unnatural Balance
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About
The Touhou fangame where you return balance to the world by breaking the scale. Dodge storms of bullets as you work to discover the source of the abnormality. Tired of playing by the rules? Then change the game - up the risk and reward. Break the balance and embrace Discord.
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Detailed
Touhou Gyakumyouran ~ Ephemeral Unnatural Balance (東方逆妙乱 ~ Ephemeral Unnatural Balance) is a Touhou Project fan game.♎ STORY ♎A peaceful spring in the land of Gensokyo descends into chaos. The balance of power has been suddenly reversed! The strong are now weak, and the weak are now strong. It's another incident, and incidents like this are usually resolved in a snap. This time, Gensokyo's usual heroines find themselves weaker than a common fairy. Since the likes of Reimu and Marisa are in no condition to solve an incident, three atypical protagonists step in to save Gensokyo.♎ GAMEPLAY ♎Each character has their own unique firing pattern. Pick the one you enjoy the most and dodge your way through the six-stage main game. After you've successfully cleared the main scenario, use your honed skills to challenge the unlockable Extra stage. The main game has four difficulties to choose from, and the Extra stage has two, so you can tip Gensokyo's scales back into balance regardless of your skill level.♎ DISCORD MODE ♎Sometimes the best way to fix something is to shatter it completely. That's why you can harness the power of the incident (and the Balance Gauge) to activate Discord Mode. Using this new mode will temporarily increase both risk and reward. Patterns will become more intense, but if you manage to survive the barrage you will be rewarded with additional lives (and a much higher score). Players who want a higher challenge can enjoy Dissonant Mode, where Discord is permanently enabled. While playing in Dissonant Mode, the Balance gauge is used to power Flash Bombs instead. A Flash Bomb will clear bullets in a radius around you. If a regular enemy is caught in the radius of one, that enemy will be marked. Marked enemies will drop additional items, including extra life and bomb pieces if the enemy is sufficiently powerful.
Patch Notes & Announcements(10)
MAJORPatch Notes: Version 1.09
Happy summer! Here's a patch with more quality of life changes, such as nonspell/boss practice and various bug fixes. We're still hard at work on new content - don't be spooked by it coming in the fut
MAJORPatch Notes: Version 1.08
This patch has changes aimed at making the game more convenient to play. There's also some under-the-hood preparations for some spooky future content. We've also updated the demo to match the current
MAJORPatch Notes: Version 1.07
This patch has bugfixes and balance changes aimed at the Lunatic difficulty. We also attempted to make Discord versions of Lunatic attacks more possible. BALANCE CHANGES Tokiko will have an easier tim
MAJORPatch Notes: Version 1.06
We're hard at work on some new content, but until that's ready we've made yet another patch. This patch has some minor changes to the main game along with some more changes to improve qualify of life.
MAJORPatch Notes: Version 1.05
The Chinese translation is finally ready to be played! Special thanks to Redmisty. BALANCE CHANGES Extra Stage spellcard bonuses are now related to your Point Item Value (PIV). OTHER CHANGES Some text
MAJORPatch Notes: Version 1.03
This patch has some relatively minor balance changes and bugfixes. We've also released a free demo! Be sure to tell your friends. Lastly, the Japanese translation has been finished! Special thanks to
MAJORPatch Notes: Version 1.02
This patch will be the last one with major balance changes. Unless it breaks something. Then we'll fix it. The goal is to make Easy (and some of Normal) more accessible by changing some of the more un
MAJORPatch Notes: Version 1.01b
BALANCE CHANGES Reduced the difficulty of the final boss's third spell on Easy Mode. Adjusted the pattern fired by the final boss's third spell on all difficulties. OTHER CHANGES You may now only play
MAJORPatch Notes: Version 1.01
EUB released a bit over a week ago, and we've gotten a lot of feedback from players about what they love about the game, as well as what they don't like. We've been working this past week to fix many
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