GamePatchNote Digest
Objects in Space News — July 6, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Version 0.9.2.5 patch notes
Before new versions go live, they will be up in the ‘beta’ track on steam or GoG. If you feel comfortable using potentially quite-unstable testing builds, you are welcome to use them - the password is ‘betainspace688’.
Alterations:
- MANUAL DOCKING is now possible. Be within 5Gms of a dockable space station, and below the catch threshold of 0.3Gm/s.
- IFF is automatically turned off when you enter EMCON mode.
- All emails now come via remote sync - none appear magically in your inbox.
- Made manual docking procedure a command bindable to a key.
General:
- Fixed a bug where taking the last good from floating cargo could cause a crash.
- Fixed a bug where the top message bar was getting stuck if you were zoomed out of a monitor.
- Fixed a bug where goods could all be sold at max price if you sold them in small amounts.
- Fixed a bug where transferring cargo from your hold into floating cargo in space would lose the goods but keep the pod.
- Fixed a crash when selecting empty slots in engine room.
- Fixed a crash when selling your default navcom.
- Fixed a bug where contracts that had a delay between appearance were appearing too frequently.
- Fixed a bug where a broken module open in engineering could be connected from the power room.
- Fixed a problem where some contract & email information was not being stored correctly in save games.
- Fixed a pagination bug with the infopedia's table of contents.
- Fixed a bug where Buffalo Hargreaves would never get off your ship
- Fixed a bug which caused the Mahuika Ngata contract to appear again even after the mission was complete
- Fixed a bug which kept the Angela Reddy PDA note active after the second transport job for her
- 2 new stories added
- Fixed 3 bugs which prevented you from taking passengers after completing passenger missions for John James Salomon, Qian Block and Ravi Ramachandran.