GamePatchNote Digest
Escape From Tethys News — April 27, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hi! We've released a new version of Escape From Tethys with some small (oft-requested) changes!
- The player character movement is now "absolute". No more inertia, no more sliding.
- Raised the rates at which early enemies drop health/ammo
- Made the save point after the first boss more noticeable
- Fixed issue where moving to another room would sometimes freeze the player
- Fixed issue where teleporting while on conveyor belt would persist conveyor movement
Enjoy!