Wednesday 24th September 2014
New features / content / improvements:
- Base shield now functions correctly:
- When active, prevents enemies from entering the shield.
- Prevents enemy bullets from passing through the shield.
- Takes damage and shrinks when attacked by enemies.
- When active, prevents enemies from entering the shield.
- Turning base blocks can now be fabricated and can be used to build automated sentries by attaching a cab and weapons.
- New Venture Corporation blocks:
- Venture POD Cab
- Standard Block
- Long Block
- Globe Trotter Wheel
- Dirt Digger Wheel
- Kompress Fuel Tank
- G-Boy Spoiler
- Venture POD Cab
- The tutorial messages and steps have been refined to explain more details to the player.
- The image of the base components no longer displays text that is explained in the tutorials.
- Fans can now be fabricated at the base.
- Downward facing fans can now spin via Shift key.
- The checkpoints have been visually improved and all checkpoints are now pairs of gates to go through.
- The checkpoints in the Hover Bother challenge have had their positions tweaked.
- Trees and resource rocks now have a greater variation of shapes.
- GSO Fixed Drill now does twice as much damage.
Bug fixes:
- When starting a new game or new challenge, the screen fades from black until the terrain is appearing correctly.
- Oil resources are no longer missing from the world.
- Friendly fire is now prevented from occurring.
- It's now possible to close the Twitter authentication page without authorising by using the back button or pressing Esc.
Major known issues and bugs:
- When enemy vehicles collide with the base shield, they instantly disappear instead of bouncing off.
- When a block is fabricated at the base, it incorrectly collides with the shield and can be rapidly repelled away if released inside the shield.
Other known issues and bugs:
- When a vehicle has multiple tractor pads, it may be tricky getting resources from the vehicle's tractor pads onto the base receiver.
- It is possible to jam the player's vehicle under the base.
- Base components other than the receiver should not pass objects back to vehicles.
- A drone vehicle with a cab but no AI module drives away from the base instead of staying idle.
- There are some graphical holes in the terrain.