New features / content / improvements:
- Added slider in Graphics options to adjust the draw distance.
- Some improvements and fixes for information overlays.
- Updated translations from the TT Translator team.
Game Design Tweaks:
- Added 2 new GSO Grade 3 main missions including an end-of-grade boss fight.
- Adding 3 Armour Plate Side Missions to progression (one per GSO Grade).
- Battery, Shield and Radar missions appear on the mission log after completing Solar Generator mission.
- Increased the transfer range of Wireless Chargers.
- Increased the value of GSO Cabs (due to added danger of new built in guns).
- Added EXP Digger Scoop 233 to the R&D Test Chamber.
- Added EXP Tractor Pad 212 to the R&D Test Chamber.
- Added EXP Static Generator 212 to the R&D Test Chamber.
Bug Fixes:
- Fixed various crash bugs.
- Made missions in game progression more robust.
- Fixed various minor issues with the Solar Generator mission.
- Fixed mission markers (i.e. yellow “?” icons) disappearing when you get near to them.
- Reworked XP level up system in order to resolve multiple issues.
- Added diagnostics to help resolve Twitter issues.
Known Issues:
- Depth of Field has been temporarily disabled due to a Unity issue with DirectX 10 graphics cards.
- The Delivery Cannon shouldn’t open up when attached to a moving Tech.
- The Fabricators no longer display their list of known recipes.
- Silo side mission: Woodstock stays marked as an enemy even though player has defeated the harvesters.