Game Design Tweaks:
- Changed Harvesters to Guard behaviour for Woodstock and Zapper siege missions to stop them from all running too far away (theyโll become Harvesters again once theyโve learnt to behave themselves).
Bug Fixes:
- Fixed various crash bugs.
- Fixed bug when continuing a saved game after killing Tony prevents the Solar Generator objective from initialising properly.
- Fixed bug when continuing a saved game after getting the Solar Generator and before maxing Grade 1 causes 2 Trading Stations to spawn.
- Fixed exploit with resources being dragged over base blocks that consume resources but the resource is not actually dropped into the base block.
Known Issues:
- Depth of Field has been temporarily disabled due to a Unity issue with DirectX 10 graphics cards.
- Full screen does not work properly (requires us to implement a Unity update to fix this).
- The Delivery Cannon shouldnโt open up when attached to a moving Tech.