PATCH NOTES 2511-04
SUPREMACY: WORLD WAR 3 Patch Notes — November 5, 2025
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Attention Commanders,
This update brings a wave of visual upgrades, gameplay refinements, and critical fixes to enhance your strategic experience both on and off the battlefield. From improved missile targeting mechanics and detailed research info popups to revamped officer visuals and streamlined UI elements, every change aims to make your command smoother and more immersive. Read on for the full list of changes, improvements, and fixes below.
Changes
Added a banner to highlight and guide players toward new features on mobile and the new UI.
Added a unique model and portrait for the Epic Fixed Wing Officer, Tom “Skull” Hanniker
Added a first-time guide for the Officers to help new players understand its features better.
A unit rebalance has been applied, adjusting Air Superiority Fighter (ASF) stats across all doctrines.
Air Superiority Fighter Changes:
ASF for US Doctrine:
-10% Mobilization Cost on top of existed +10% Aircraft damage
ASF for EU Doctrine:
+25% Ground Damage
+10% HP
ASF for RU Doctrine:
+1 Speed
+150 Range
Fixes
Fixed issue with the time of arrival displaying incorrectly. The arrival time now correctly shows real-time values on both Mobile and desktop clients.
Fixed issue on desktop where changing relationship status through the trade or message menu displayed the wrong relationship update. The correct relationship change is now shown.
Fixed issue in 4X scenarios on the old UI where the Coalition timer was displayed incorrectly.
Fixed multiple issues with the top bar buffs not updating correctly on the new UI. Recently purchased tokens now appear immediately, buff order remains consistent, duration-based tokens no longer display negative values, and split tokens show correct values.
Fixed issue on mobile where hospitals upgraded to level 5 displayed incorrect healing values in the Province Info. The Daily Healing is now correctly displayed.
Fixed issue where zombies could spawn from a building that had not yet been fully completed. Units now only spawn once the building is fully constructed, preventing premature spawning during rebuilds.
Fixed issue with Naval AWACS being incorrectly treated as a Helicopter. Naval AWACS is now correctly classified as Fixed Wing and cannot land on Elite Frigates or Helicopter Carriers
Fixed issue with the Officer Progression widget on iOS where scrolling would reset to specific levels for certain officers. The progression levels are now displayed accurately at all times.
Fixed issue with missing supply cost for the Engineering Team