GamePatchNote Digest
Scavenger SV-4 Patch Notes — February 25, 2018
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
I've pushed v1.03 out to you all.
Patch notes:
- New button in Storage: "Sort by Value" - This will sort everything in the storage bay by value ascending, with empty spaces and unidentified items at the top. This makes the room more useful, and makes it a lot easier to decide what to throw overboard as the ship gets full on long runs.
- New Option (on by default): Rover Power Hotkeys. Turn these off in the config tool under Keybindings if you don't like them. 1234567890-= will toggle power on rover slots if you are somewhere with access to the switches.
- New decal: Your ship name and number is now written on the rover as well - this might help some future archaeologists associate the rover to the ship, and it's a nice touch. (Thanks, Krogoth5)
- Fixed: Some planet maps would result in the rover being under fire from the moment it landed the first time. This should no longer happen, or will at least be a lot less frequent. (Thanks, Retalaznstyle)
- Fixed: Derelict type 45 could float over the edge of chasm with no visible means of support. This won't happen anymore. (Thanks, QueenieChrysalis)
- Fixed?: Sentries could still spawn within derelicts, though not vaults. There's now additional code to attempt to prevent this occuring on new games. (Thanks, Retalaznstyle)
Pre-patch BuildID: 2515674
Post-patch BuildID: 2555741