7776 II: Dwarven Greed Patch Notes — May 15, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
This small update is dedicated to multiplayer statistics changes.
To appreciate our most active and faithful players, we improved "Effectiveness" and "Average score" metrics in multiplayer leaderboard. We want to make sure, that these changes are transparent for all our players. Here are details on each change.
1. Average score
Old behavior: Average score = Treasuries / Games played
Q: Why did we change that?
A: As you play more, your play level and experience are rising. But your average score doesn't reflect your growth, because the more games you play, then the less it fluctuates.
New behavior: Average score = Treasuries for last 10 games / min(10 or Games played).
Q: Why is this better?
A: The metric reflects your most recent gameplay, because only last 10 games are accounted. You are encouraged to achieve better scores.
Note that this change is retroactive. It means the metric is already recalculated for every player accordingly.
2. Effectiveness
Old behavior: Effectiveness = Games won / Games played * 100%
Q: Why did we change that?
A: Because it confuses people. Being an effective player should not mean to play less, but it is implied by this formula. Au contraire, one will have a hard time trying to increase effectiveness by playing more.
New behavior:
If less than 10 games played, Effectiveness is capped and fluctuates from 0% to 10%.
Effectiveness = Games won * 1%.
If 10 or more games played, Effectiveness is uncapped and fluctuates from 0% to 100%.
Effectiveness = Games won among last 10 games / 10 * 100%.
In both cases effectiveness is slightly dropping over time, if the player is not returning to the game for a long time.
Q: Why is this better?
A: The metric reflects your most recent gameplay, because only last 10 games are accounted. You are encouraged to play better even if you already play a lot. You are encouraged to return to the game, to improve effectiveness.
Note that this change is retroactive. It means the metric is already recalculated for every player accordingly.

That's all folks! Thank you for playing 7776 II: Dwarven Greed.
- Galant One from Miltocoal.