Flyout Patch Notes — November 30, 2023
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Fixes
-fixed deleted custom channels causing crafts to freeze upon launch
-fixed gearbox flying towards the camera when not placed on a craft
-fixed delete craft confirmation panel appearing behind the save/load menu
-fixed inverted range on rotation gizmo
-fixed engine power graph showing too high values at altitudes higher than 0
-fixed rockets sometimes leaving the pod in unexpected ways
-crafts can no longer be saved with names containing '/'
-controller axis inputs should now default to 0
Additions and Improvements
-added preset input configurations for control surfaces and landing gear
-added more control bindings
-trim key being pressed now prevents other inputs
-added more editor tool tips
-propeller angle of attack readout is now color coded: yellow - about to stall, deep red - stalled, red tint - negative
-village buildings are now destroyable
-propellers and other connectable parts will now automatically connect to parent gearbox when placed
-connectable part available inputs menu now shows distance instead of ID
-connectable part input assignment is now automatically mirrored
-it's no longer possible to overwrite stock and autosaved crafts
Autosave
-added an autosave function
-settings are found in the editor settings panel
-saves to a separate autosave file in the stock craft folder, doesn't overwrite manual saves
Aero
-decreased wing zero lift drag