GamePatchNote Digest
Game Dev Studio Patch Notes — June 20, 2020
Aggregated from Steam, cross-tracked with Battle.net coverage on GamePatchNote.
Hey everyone!
This patch fixes a couple of memory leaks that were present in the game for a long time, but I was unaware of them. These fixes should improve game stability and performance, especially during very long playing sessions without restarting the game.
- fixed a memory leak related to spritebatches
- fixed a memory leak related to pathfinding
- fixed an issue with the input service not removing certain handlers, which could result in either issues and/or memory leaking
- fixed various issues related to entering, leaving the map editor, and then loading a savefile, and repeating
If you come across any issues be sure to report them here.
Thanks for reading!