
Hey prospectors,
Now TerraTech has officially launched it's time to add the first post-release update!
We've got a brand spanking new Tech Loader than makes managing your Techs super simple. You can search, filter, delete and load your Techs, all in a few in-game clicks.
As well as some new blocks, cloud save support, bug fixes and optimisations, we've reworked the matchmaking and lobby code in order to get us one big step closer to Co-Op modes.
Enjoy!
Matt
New features:
- The Tech Loader has now been improved:
- New filtering options
- New Tech management options
- Ability to search Techs by name
- Auto-disabled placement in Sumo and Gauntlet
- New filtering options
- Graphics quality settings have now been simplified to 3 options;
- 1. Fast
- 2. Good
- 3. Fantastic
- 1. Fast
- The game now runs faster, using Unity's optimised post-processing.
- Steam cloud saves are now supported.
- Your save files and Tech snapshots now live in a sub-folder named by your Steam ID.
- Windows path: \Documents\My Games\TerraTech\<SteamID>\
- Mac path: ~/Users/YourUserName/Library/Application Support/TerraTech/<SteamID>/
- Linux path: ~/home/user/.local/share/TerraTech/<SteamID>/
- Windows path:
- This allows multiple Steam users to have cloud saves on the same computer.
- Your save files and Tech snapshots now live in a sub-folder named by your Steam ID.
New blocks added to Campaign mode:
- GeoCorp Octo Block
- Venture Corner Block
- Venture Z1 Block
- Venture Z2 Block
- Hawkeye Four Block
- Hawkeye Six Block
New blocks added to R&D Test Chamber:
- EXP Big Top Nose Propeller
- EXP Cat Nine Flail Guard
- EXP Dual Auto Cannons
- EXP Heavy Gyroscope
- EXP Horizon Gyroscope
- EXP Hunter Railgun
- EXP Jetson Steering Hover
- EXP Plasma Jaws
- EXP Sonic Lance
- EXP Windmill Flail Guard
Design Tweaks:
- Make AI Techs detonate explosive bolts. Currently does this when it has a hostile target.
- Updated GSO Grade 5 Defeat Tech Gang and Defeat Enemy Waves missions to include Techs that use Explosive Bolts to break into smaller ones (The Techs used were made by the Community).
- Reward crates in Campaign mode now offer wheels in pairs.
- Added lots of Venture Techs from the community.
R&D Test Chamber Design Tweaks:
- Removed all of the corporation block dispensers. Those blocks are still available from the Inventory.
- Added a turret with Explosive Bolt Mini-Minions - Beware!
Localisation:
- More translations updated from the TT Translator team.
Bug Fixes:
- Fixed various bugs that may cause the game to crash.
- Fixed certain wheel setups having different turning circles when turning left and right.
- The player is now prevented from placing blocks inside the anchor part of anchored blocks.
- Game save issues caused by read/write access now report a meaningful message to the player.
- Fixed bug in multiplayer causing game to soft lock when detaching a cab to self destruct.
- Fixed issue in multiplayer with insufficient spawn points in small arena area to accommodate max player count
Known Major Issues:
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters.
- Translations for non-English language support is work-in-progress for most languages.