Devader
Patch notes · News · Live player count
About
Devader is an intense 90's-style twin-stick shooter, complete with crazy old-school bosses, powerful strategic abilities and multiple endings. Upgrade your robot with nukes, shields, turrets and more to exterminate the relentless invaders.
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Detailed
Play this original arcade game and fight wave after wave of cruel, challenging and ever changing enemies. Wield powerful weapons as you strategize to find the best method to defeat the invaders while protecting the core. With many upgrade paths to choose from, various endings and secrets to unlock, Devader offers a wealth of possibilities and hours of game play.Visit me on DiscordFeatures Intense twin-stick action combined with strategic weapons Over 100 waves filled with complex enemies and old-school bosses Powerful, strategic weapons to choose from Surprise mechanics (not the EA kind, actual mechanics) Tailored upgrade paths enabling different play-styles Various endings and secrets to unlock Feature Creep Online leader board to challenge your friends 4 difficulty levels, from beginner to the insane god mode 17 Endings Adaptive environment Play with mouse & keyboard & gamepad in various combinations Local coop multiplayer with up to 4 gamepads + 1 keyboard/mouse Save a civilization on the brink of destructionThe Krin, a mysterious species of all-devouring aliens have launched a merciless invasion. Defend the last remnants of an ancient civilization against unrelenting waves of malignant Krin. You are the last hope!Intense Boss FightsFight against the Krin's champions, ominous monsters demanding everything from your battle skills and strategic wit. The bosses attack with tentacles, lasers, lightning beams and millions of projectiles. Will you be able to defeat them?Play With Your MatesPlay with 4 friends! All you need to turn Devader into an awesome couch co-op experience are some game pads. Friends would be nice too. New players can jump into the action on the fly, no need to restart.
Patch Notes & Announcements(27)
MINORDevlog: Alpha Bugfixing & Merry Christmas
As Christmas is not quite as active as it usually is, I have more time on my hands for Devader. My gift to you are tons of big and small changes and improvements. If you feel like giving me a small gi
MINORDevlog - Fresh Alpha
I'm not sure if this is the right thing to do or not. But I've got a devlog over on tigsource and decided to maybe start posting here too. Variation or Chaos The original release of Devader has 14 dif
MINORJust Joking! Devader won't become an RTS!
Looks like my last post (1. April) was taken seriously. To be frank there have not been many sales since (not that there were many before). I've been working on some pretty crazy stuff, but it will ta
MINORDevader will transition to RTS
Devader has been out since September last year and sales have not lived up to what I was hoping for. So I've taken steps to make the best of the situation and will be converting Devader into an RTS. I
MINORFebruary Update VI
It's not often you get to post an update on a leap day, I'm rather impressed with myself for pulling it off. I've made a few updates to Devader. Some minor bug fixes and enemy adaptations. Most notice
MINORFebruary Update V
So I am going a little crazy on the updates right now... Sorry? Watching TravelDemon destroy Deity using turrets made me question a few of my balance choices again. At launch there was a sort of soft
MINORFebruary Update IV
After talking to the new record holder TravelDemon and finding out he plays on Linux, I just had to update the Linux build today. Along with that I made a small update to the Upgrade UI, hoping this w
MINORFebruary Update III
First of all: TravelDemon totally destroyed all previous high-scores. Looks like even Deity mode was no match for the demon. I'm impressed to say the least. https://i.imgur.com/jBB8OMf.jpg I've added
MINORFebruary Update II
I mentioned reworking the "Tank" Devader in the last update. The tank received a new rocket launcher and is now much more viable, as you can do damage from a long distance. It's still hard to handle,
MINORFebruary Update
- waves will no longer endlessly spawn foes, if key enemies are not destroyed - hp of some enemies reduced - added some more info text - bullet grazing visualized (+audio) only on bullets that can be
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